RPG Saturday - part 2
RPG Saturday - part 2
You may remember I spoke about RPG Saturday, here, well things have been going well (well, not smoothly as there have been a few problems) since those early days with a few regulars showing up each month, and the ranks of GMs running games is slowly (very slowly) filling out. Here are more games I have ran at RPG Saturday over the last few months.
GoGoGolf
July saw the 153rd Open being held locally (The Open Championship, PGA Tour) and I thought a golf game would be a little bit different.
I came across GoGoGolf, and having had some good reviews I decided to pick this up. You can get a copy here.
GoGoGolf is a great little game for a one-shot. You pick your character which gives you your stats, and you select your magical golf club which allows you to cast a spell, which is akin to a special ability.

I constructed a scenario where the players were academics in a magical school undergoing a school inspection whilst the school was holding a fun-day. The PCs were part of the team to take the inspectors on a round of golf in an attempt to distract them from inspecting the school too hard.
My players and I had a great time as I guided them around 9 holes of golf, avoiding giant moles on the fairway, robot fish in the water hazard, and guardian golems on the edge of the green. Never-mind the fact that one of the players turned several of the fairways into fields of ice with their spells and one of the inspectors was laser-blasted and set on fire.
It was light-hearted and fun and I look forward to putting this on the table again.
Runeblade
I ran Runeblade in August as there were only a few members in attendance due to holidays. You might remember I wrote about Runeblade before, and having finally got around to running this again, I enjoyed this as much as I did the last time I played. The dice mechanics went a lot smoother this time now I had half an idea of what I was doing.

J