RPG Saturday - part 3
21/09/2025 20:55RPG Saturday – part 3
As you probably have guessed this little series excitingly titled RPG Saturday will chronicle the games I run or play during the RPG Saturday events.
Killsplosion
Killsplosion, by Ross Payton of Role Playing Public Radio fame is a cinematic action rpg suitable for one-shots. You can pick up a copy here. It is listed as a player versus player rpg as you don't really die, you just spend the next scene licking your wounds or making a full recovery in hospital before you are on the streets once again, trying to stick it back to your opponents. You don't have to run the games as player versus player and can easily run them as a collaborative game against hordes of villainous goons or TV monsters. I ran the scenario that was came along with the rulebook where they are chasing down a briefcase for a client, whilst each player has a secret agenda they were trying to complete, and my players had a blast.

I set my game in The City, a sprawling conurbation where the players had to go from district to district to find clues about the briefcase, its carrier and where the handover would take place. They then could set-up ahead of the hand-over so they could snatch it for their respective client. My players split into two opposing groups for the first half of the game to track down the briefcase and when and where the handover would be, before finally coming together to pool their resources to put together and pull off an elaborate plan to finally snag the briefcase. It all went according to plan only for the table to be stitched up by one of the players in the final scene as they stole the briefcase and made good their escape thus completing their secret agenda.

You can download a copy of the blank map of The City here. I made the yellow areas are the airport and port respectively left to right, and the red areas are the main shopping areas of down-town, mid-town and up-town respectively bottom to top. Every district on the map was individually annotated with a line or two of a description along with a key landmark in that district as I wasn't sure where the players were going to start out, and although the scenario in the rules mentioned specific districts the players themselves could go anywhere in the city to look for clues or pick up gear.
Can you figure out what real life European city I based this on?
J





















You may remember I wrote about Stargrave
I stated to the group that as soon as I had two crews built I would organise some Stargrave. Needless to say there has been no Stargrave because as soon as I had the minis assembled and was in the process of painting them, real-life issues popped up again (this time directly affecting my family) and I was once more forced to put things away. I honestly believe I am cursed and will never get a game of Stargrave!! Anyhow, without wallowing in self pity or prophetising of things that may be, I will show you what I have purchased and where I am at with my Stargrave gaming. 



I had a lovely surprise over the Xmas period as I got gaming stuff as a gift, and although I may have mentioned once or twice about the lack of items to help in my gaming, I definitely did not have in my purview that I would get any items as presents.
I backed a Kickstarter some time in 2024 for a new Publishing House, 


If you remember I ran a Deep Space one-shot 

The wonderful Gerry (pictured holding the map) has the starter set and ran us thorough one of the adventures within this as a one-shot. 





The artwork, both the cover and internal, are very evocative and as part of the game they encourage you to create your own bookshop. I drew my bookshop having traced out the outline of the floor plan they provided and then filling in the detail myself. I also decided to add a splash of colour to my bookshop with some colouring pencils.